New AI Models and Infrastructure for AI Dungeon!
AI quality is one of the most important things users want us to improve. After several months of work, we’re releasing a new and significantly improved Wyvern 2.0 model to beta
AI quality is one of the most important things users want us to improve. After several months of work, we’re releasing a new and significantly improved Wyvern 2.0 model to beta
In the month since releasing Unchained, we’ve received lots of positive feedback from players and want to share some highlights and additional progress that we’ve made. As a reminder, updates and
Improving the quality of our AI models is highly requested by players. We know that better text generation is one of the most important parts of gameplay within AI Dungeon and want to
Today marks the release of our newest version of AI Dungeon, Unchained. It’s been a busy year and while we always have room to improve, we are quite proud of how far
We’re Making Changes Based on Your Feedback Successful product teams often do retrospectives—an exercise where teams meet together to review their work and identify what went well, and where improvements can
Voyage has launched AI Art Studio, an experience that allows you to create art using AI. Simply type in text, and the AI creates a beautiful image.
Today we’re excited to launch Voyage into open beta! Voyage is the first platform for discovering, playing and ultimately creating AI powered experiences and games. Players have long dreamed of experiences that
As many of you know, AI Dungeon's ability to generate text is powered by AI language models. This is what allows players to immerse themselves in infinite unique adventures, worlds, and scenarios they
We’re excited to share the upcoming AI Dungeon roadmap with you! We're highlighting recent updates to AI Dungeon along with our plans for the following months. What’s shippedIn the past few
Today, we’re excited to announce that we’re launching the beta version of one of our most highly requested features—visual generation! As we previously promised we are adding several new features
We have some news to share about upcoming improvements to the user experience in AI Dungeon. We’ve agreed upon a new approach with OpenAI that will allow us to shift AI Dungeon’
We have another update about our filter. We’re trying out a new filter that we’re starting to test today. We’ll be using this filter in combination with our moderation as